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  1. Added Sep 24, 2008 by aseldow
    Opening Up Education: The Collective Advancement of Education through Open Technology, Open Content, and Open Knowledge
  2. Added Oct 31, 2007 by aseldow
    Klopfer, E., & Yoon, S. (2005). Developing Games and Simulations for Today and Tomorrow’s Tech Savvy Youth. TechTrends, 49(3), 33-41.
  3. Added Dec 05, 2006 by aseldow
    Beyond catalyzing changes in what we do, technology affects how we think. The Internet has emerged as a new context for self-exploration and social encounter; psychopharmacology, robotics, nanotechnology, genetic engineering, biotechnology, and artificial intelligence -- all of these too are among the technologies that raise fundamental questions about selfhood, identity, community...
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