Sort by:
  1. Added Dec 20, 2007 by katiebda
    According to a report from the Pew Internet & American Life Project released yesterday, 60 percent of surveyed adult Internet users aren’t worried about their “digital footprints,” like their home address or phone number, being easily traced through search engines.
  2. Added Dec 20, 2007 by katiebda
    Girls continue to dominate most elements of content creation. Some 35% of all teen girls blog, compared with 20% of online boys, and 54% of wired girls post photos online compared with 40% of online boys. Boys, however, do dominate one area - posting of video content online. Online teen boys are nearly twice as likely as online girls (19% vs. 10%) to have posted a video online somewhere where someone else could see it.
  3. Added Dec 17, 2007 by katiebda
    In “The Benefits of Facebook ‘Friends,’” a paper this year in The Journal of Computer-Mediated Communication, Nicole Ellison, an assistant prof at Michigan State University, and colleagues found that Facebook use could have a positive impact on students’ well-being. The Harvard-U.C.L.A. researchers are investigating triadic closure, a concept 1st put forth by the German sociologist Georg Simmel.
  4. Added Dec 17, 2007 by katiebda
    Internet users are becoming more aware of their digital footprint; 47% have searched for information about themselves online, up from just 22% five years ago. However, few monitor their online presence with great regularity. Just 3% of self-searchers report that they make a regular habit of it and 74% have checked up on their digital footprints only once or twice.
  5. Added Dec 13, 2007 by katiebda and 1 other
    John Seely Brown was a computer enthusiast since before most people knew what personal computers were. HIs work as former director of the Xerox Corporation’s famed Palo Alto Research Center landed him in the computer Industry Hall of Fame. I sat down with Mr. Brown at a recent event celebrating the history of NSFNet, a precursor of today’s Internet, and recorded this podcast interview, in which he talks about how computer networks — and now Web 2.0 — are radically changing education.
  6. Added Dec 13, 2007 by katiebda and 1 other
    The facility, to be called PETlab, will work with Microsoft’s Xbox development platform and Think.MTV.com—the youth-oriented network’s online activist community—to develop learning tools and digital games that explore social issues.
  7. Added Dec 12, 2007 by katiebda
    “We are in a fragmenting culture,” she wrote, “where our certainties of even a few decades ago are questioned and where it is common for young men and women who have had years of education to know nothing about the world, to have read nothing, knowing only some speciality or other, for instance, computers.”
FirstPrevious...1...NextLast