Trying to duplicate the success of blockbuster Web sites like Club Penguin and Webkinz, children’s entertainment companies are greatly accelerating efforts to build virtual worlds for children. Media conglomerates in particular think these sites — part online role-playing game and part social scene — can deliver quick growth, help keep movie franchises alive and instill brand loyalty in a generation of new customers.
Professor Lewin’s videotaped physics lectures, free online on the OpenCourseWare of the Massachusetts Institute of Technology, have won him devotees across the country and beyond who stuff his e-mail in-box with praise.
Megan Meier’s suicide made headlines because she was the victim of a hoax. Lori Drew, another mother in the neighborhood, said in a police report that she had created a MySpace profile of a boy, an invention named “Josh Evans,” and that she and her daughter had manipulated Megan into thinking that this fabricated person liked her.
Gamelab Institute of Play promotes GAMING LITERACY--the play, analysis, and creation of games--as a foundation for learning, innovation, and change in the 21st century. Through a variety of programs centered on game design, the Institute of Play engages audiences of all ages, exploring new ways to think, act, and speak through gaming in a social world. Participants call themselves writers, designers, readers, performers, teachers, and students. We just call them gamers.
Don't use the word "fun" to describe what will go on in the Game School, a proposed New York City public school that will use "game design and game-inspired methods" to educate sixth through 12th graders.
In the face of this, a national campaign called Rescuing Recess, sponsored by such organizations as the Cartoon Network, the National Parent Teacher Association, the Centers for Disease Control and Prevention and the National Education Association, has taken hold at many schools where parents and children fear that recess will go the way of the one-room schoolhouse.
Harness the power of the Internet... wisely. WISE is a simple yet powerful learning environment where students examine realworld evidence and analyze current scientific controversies. Our curriculum projects are designed to meet standards and complement your current science curriculum, and your grade 5-12 students will find them exciting and engaging.
long with their children, many parents oppose the ban, saying the students need to be able to call home quickly in case of an emergency. The mayor argues that the phones are a distraction and could facilitate cheating on tests.
t least two companies now sell software to universities and other institutions that captures the words of classroom lectures and syncs them with the digital images used during the talk — usually PowerPoint slides and animations. The illustrated lectures are stored on a server so that students can retrieve them and replay the content on the bus ride home, clicking along to the exact section they need to review.
HomeschoolMath.net is a comprehensive math resource site for homeschooling parents and teachers: find free worksheets, math ebooks for elementary grades, extensive link list of games, interactive tutorials & quizzes, curriculum guide, and teaching tips articles. The resources emphasize understanding of concepts instead of mechanical memorization of rules.