The jigsaw classroom is a cooperative learning technique with a three-decade track record of successfully reducing racial conflict and increasing positive educational outcomes
A really innovative use of Second Life by High School students in New York
Browser based IM Chat with Translator
Virtual Keyboard supports multilingual text. This opens up a huge possibility in terms of reaching out to countries around the globe.
More virtual worlds entering the market.
Tablet computer and Camtasio Studio's recording software are used in a classroom where students create short videos explaining math concepts.
Helps students design games and simulation for their own educational development and to help their communities as well.
Brief intro to ACT-R Theory of Human Cognition that is used by Cognitive Tutor software
Software Development tool for kids 8 and up.
Open Source software for developing Multi-User Virtual Worlds.