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  1. Added May 08, 2009 by sanchye
    Findings from the National Survey of Student Engagement (NSSE) show that technology is playing a major role in communication between students and professors at four-year colleges nationwide.
  2. Added May 04, 2009 by kaavya and 1 other
    This website shares some ideas for differentiated instruction as well as enhancement of motivation in students to learn.
  3. Added May 04, 2009 by sanchye
    This article discusses potential challenges to implementation of video games in education as well as their advantages.
  4. Added Apr 05, 2009 by sanchye
    There seems to be alot of motivational elements in this technology.
  5. Added Mar 28, 2009 by sanchye
    This website provides a summary of some components of inducing motivation in the classroom.
  6. Added Mar 28, 2009 by sanchye
    This website shares that technology can engage students (especially at-risk children) in challenging, authentic learning.
  7. Added Mar 28, 2009 by sanchye
    Is this a technological breakthrough to delivery of video games and hence increasing the potential of video games in education?
  8. Added Mar 11, 2009 by sanchye
    This is an easy read on motivation theories applicable to digital games. It gives a quick and brief buffet of applicable motivational theories to digital games.
  9. Added Mar 11, 2009 by sanchye
    This is a simple read on a writer's summary on motivation and technology in accountancy. Some of the principles he raised, are familiar with what we have read.
  10. Added Mar 05, 2009 by sanchye
    This article shares how stories or narratives motivates gamers.
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