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    <title>Edtags.org: undecided</title>
    <link>http://www.edtags.org/</link>
    <image><url>http://www.edtags.org/css/EdTags.jpg</url><title>Edtags.org: undecided</title><link>http://www.edtags.org/bookmarks.php/all/undecided</link></image>
    <description>Recent bookmarks posted to Edtags.org</description>
    <ttl>60</ttl>


    <item>
        <title>2/28/06 - PEW's Lenhart on NPR discussing blogging</title>
	<link>http://www.pewinternet.org/PPF/r/57/presentation_display.asp</link>
	<description>Amanda Lenhart appeared with blogger Glenn Reynolds on the Kojo Nnamdi Show on NPR. She spoke about the role of blogs in the new information environment. The show can be accessed</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Sat, 05 May 2007 03:36:15 +0000</pubDate>
        		<category>february06</category>
		<category>blogging</category>
		<category>pew</category>
		<category>research</category>
		<category>undecided</category>
		<category>kdqpp</category>
    </item>	
	
	

    <item>
        <title>Blogging Feminism: (Web)sites of Resistance</title>
	<link>http://www.barnard.edu/sfonline/blogs/index.htm</link>
	<description>This is an online journal issue put out by the Barnard Center for Research on Women. It's devoted to female bloggers.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Thu, 03 May 2007 00:52:57 +0000</pubDate>
        		<category>april06</category>
		<category>blogging</category>
		<category>undecided</category>
		<category>research</category>
		<category>kdqpp</category>
    </item>	
	
	

    <item>
        <title>7/24/06 - NPR : The Effort to Keep an Online Diary Private</title>
	<link>http://www.npr.org/templates/story/story.php?storyId=5579002</link>
	<description>Bly Lauritano-Werner is a high school student with an online journal. Her mother reads the journal -- but Bly thinks she shouldn't. Bly works with Blunt Radio in Maine. This piece came to us from Youth Radio.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Thu, 03 May 2007 00:34:15 +0000</pubDate>
        		<category>april06</category>
		<category>privacy</category>
		<category>blogging</category>
		<category>undecided</category>
		<category>audience</category>
		<category>kdqpp</category>
    </item>	
	
	

    <item>
        <title>4/17/07 - NPR : Blogs Get Fit to Go to Print</title>
	<link>http://www.npr.org/templates/story/story.php?storyId=9612074</link>
	<description>The blogosphere is coming to a newspaper near you. Beginning April with Boston as the pilot market, Icelandic publishing co. Dagsbrun plans to launch free dailies in 10 U.S. cities. The papers will run blogs alongside the usual newspaper fare. The flagship paper, BostonNOW, hits the streets today. Editor in Chief says bloggers will not only get an outlet for their musings, they'll also break news.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Tue, 01 May 2007 00:54:06 +0000</pubDate>
        		<category>april07</category>
		<category>quality</category>
		<category>blogging</category>
		<category>journalism</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>Virginia Tech's The April 16 Archive</title>
	<link>http://www.april16archive.org/about/</link>
	<description>The April 16 Archive uses electronic media to collect, preserve, and present the stories and digital record of the Virginia Tech tragedy of April 16, 2007. Virginia Tech's Center for Digital Discourse and Culture (CDDC) launched this project. This project seeks to preserve the record of this event by collecting first-hand accounts, on-scene images, blog postings, and podcasts.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Mon, 30 Apr 2007 19:15:01 +0000</pubDate>
        		<category>april07</category>
		<category>virginia tech</category>
		<category>undecided</category>
		<category>community</category>
    </item>	
	
	

    <item>
        <title>4/22/07 - From Many Tweets, One Loud Voice on the Internet - New York Times</title>
	<link>http://www.nytimes.com/2007/04/22/business/yourmoney/22stream.html?ex=1334894400</link>
	<description>Critics have mocked the banality of most tweets &amp; questioned whether we really need such an assault upon our powers of concentration. But right now, it’s one of the fastest-growing phenomena on the Internet. I also strongly disliked the radical self-revelation of Twitter. I wasn’t sure that it was good for my intimate circle to know so much about my daily rounds, or healthy for me to tell them.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Fri, 27 Apr 2007 00:16:09 +0000</pubDate>
        		<category>april07</category>
		<category>twitter</category>
		<category>phenomena</category>
		<category>virtual communities</category>
		<category>quality</category>
		<category>identity</category>
		<category>kdqpp</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>Paper - Scholarly Publishing in the Age of the Internet</title>
	<link>http://mediacommons.futureofthebook.org/scholarlypublishing/</link>
	<description>by Kathleen Fitzpatrick, Pomona College</description>
	<dc:creator>trustteam</dc:creator>
        <pubDate>Thu, 26 Apr 2007 06:32:50 +0000</pubDate>
        		<category>april07</category>
		<category>research</category>
		<category>kdqpp</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>Second Life Annotated Bibliography</title>
	<link>http://web.ics.purdue.edu/~mpepper/slbib</link>
	<description></description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Thu, 26 Apr 2007 06:24:51 +0000</pubDate>
        		<category>april07</category>
		<category>second life</category>
		<category>virtual communities</category>
		<category>fortrustteam</category>
		<category>undecided</category>
		<category>research</category>
    </item>	
	
	

    <item>
        <title>The Ethics Game - A Universal Language for Gaming? | Gameology</title>
	<link>http://www.gameology.org/node/1463</link>
	<description>I'm always interested in videogames that claim to present complex, controversial, or spiritual ideas, so I was interested to read an article yesterday about a game sponsored by Thailand's Department of Religious Affairs that promotes Buddhism. The English title of the game is The Ethics Game and the article (which is basically a press release) explains that the game teaches good, ethical behavior as opposed to all the violence and killing one finds in most video games.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Wed, 25 Apr 2007 02:48:43 +0000</pubDate>
        		<category>april07</category>
		<category>ethics game</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>Game Genie - Wikipedia, the free encyclopedia</title>
	<link>http://en.wikipedia.org/wiki/Game_Genie</link>
	<description>The Game Genie is a series of cheat cartridges designed by Codemasters and sold by Camerica and Galoob for the Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy, Mega Drive/Genesis, and Sega Game Gear that modifies game data, allowing the player to cheat, manipulate various aspects of games, and sometimes view unused content and functions. Although there are currently no Game Genie products on the market, most video game console emulators feature Game Genie support.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Tue, 24 Apr 2007 23:32:41 +0000</pubDate>
        		<category>april07</category>
		<category>cheating</category>
		<category>gaming</category>
		<category>fortrustteam</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>February 2007 - Harper's Magazine - The Ecstasy of Influence: A Plagiarism, by Jonathan Lethem</title>
	<link>http://www.harpers.org/archive/2007/02/0081387</link>
	<description>&quot;Any text is woven entirely with citations, references, echoes, cultural languages, which cut across it through and through in a vast stereophony. The kernel, the soul—let us go further and say the substance, the bulk, the actual and valuable material of all human utterances—is plagiarism. If we cut-and-paste our selves, might we not forgive it of our artworks?</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Tue, 24 Apr 2007 04:53:49 +0000</pubDate>
        		<category>february07</category>
		<category>fortrustteam</category>
		<category>undecided</category>
		<category>plagiarism</category>
		<category>copyright</category>
    </item>	
	
	

    <item>
        <title>4/19/07 - Copy This Book — Jonathan Lethem on Life as a Copyfighter -</title>
	<link>http://www.wired.com/culture/culturereviews/news/2007/04/lethemprofile</link>
	<description>Over the course of Jonathan Lethem's new indie rock novel, You Don't Love Me, we discover that none of Monster Eyes' songs come from one author. They're cobbled together out of pop culture, history, conversations &amp; the ephemera of everyday life. One character tries to claim copyright on the songs after contributing some lyrics, and Lethem characterizes his actions as &quot;manipulative&quot; and &quot;bullying.&quot;</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Tue, 24 Apr 2007 04:32:56 +0000</pubDate>
        		<category>april07</category>
		<category>copyright</category>
		<category>plagiarism</category>
		<category>authorship</category>
		<category>ownership</category>
		<category>fortrustteam</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>4/19/07 - eSchool News online - Campus massacre: Turning to technology</title>
	<link>http://www.eschoolnews.com/news/showStory.cfm?ArticleID=7021</link>
	<description>Wayne Chiang (23) was mistaken by some as the VT shooter--partly because his Facebook profile includes references to graduating from Virginia Tech and several photos of him with his gun collection. At first, Chiang says he &quot;played along with it&quot; on his personal web page, partly to see how much money he could make, since payment from the ads he places on his site are based on the number of hits.</description>
	<dc:creator>katiebda</dc:creator>
        <pubDate>Tue, 24 Apr 2007 04:24:05 +0000</pubDate>
        		<category>april07</category>
		<category>transparency</category>
		<category>behavior</category>
		<category>virginia tech</category>
		<category>fortrustteam</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>Group Teams, Dissimilarity and Trust</title>
	<link>http://sgr.sagepub.com.ezp1.harvard.edu/cgi/reprint/37/6/721</link>
	<description>The consequences of demographic dissimilarity for group trust in work teams
was examined in a virtual (computer-mediated) and a face-to-face (FTF)
environment.</description>
	<dc:creator>marthaparker</dc:creator>
        <pubDate>Tue, 24 Apr 2007 02:50:46 +0000</pubDate>
        		<category>cmc</category>
		<category>trust</category>
		<category>undecided</category>
    </item>	
	
	

    <item>
        <title>E-Mail Recipients' Impressions of Senders' Likability</title>
	<link>http://job.sagepub.com.ezp1.harvard.edu/cgi/content/abstract/44/2/137</link>
	<description>Although e-mail recipients rely on nonverbal cues to form impressions of senders, relatively little is known about specific contextual factors that may influence sender perceptions in computer-mediated communication.</description>
	<dc:creator>marthaparker</dc:creator>
        <pubDate>Tue, 24 Apr 2007 02:44:58 +0000</pubDate>
        		<category>email relationships</category>
		<category>undecided</category>
    </item>	
	
	

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