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    <title>Edtags.org: video games</title>
    <link>http://www.edtags.org/</link>
    <image><url>http://www.edtags.org/css/EdTags.jpg</url><title>Edtags.org: video games</title><link>http://www.edtags.org/bookmarks.php/all/video games</link></image>
    <description>Recent bookmarks posted to Edtags.org</description>
    <ttl>60</ttl>


    <item>
        <title>FINAL REPORT | DIGITAL YOUTH RESEARCH</title>
	<link>http://digitalyouth.ischool.berkeley.edu/report</link>
	<description>New MacArthur report on teens and new media. There's a two page 
summary of the findings of the three year research project into kids' 
informal learning with digital media, a white paper, and the complete 
text of the forthcoming book, Hanging Out, Messing Around, Geeking 
Out: Living and Learning with New Media.</description>
	<dc:creator>cherylforman</dc:creator>
        <pubDate>Fri, 21 Nov 2008 07:37:05 +0000</pubDate>
        		<category>t561</category>
		<category>digital media</category>
		<category>new media</category>
		<category>research</category>
		<category>informal learning</category>
		<category>video games</category>
		<category>social networking</category>
		<category>mobile devices</category>
		<category>teen</category>
    </item>	
	
	

    <item>
        <title>National Geographic Gets Into Games | EcoGeek</title>
	<link>http://www.ecogeek.org/content/view/2312/</link>
	<description>NatGeo is developing a line of games for PCs, consoles, and handhelds that will feature socially and environmentally conscious themes.</description>
	<dc:creator>dmby</dc:creator>
        <pubDate>Fri, 21 Nov 2008 06:46:11 +0000</pubDate>
        		<category>t561</category>
		<category>technology</category>
		<category>video games</category>
		<category>national geographic</category>
		<category>environment</category>
		<category>social issues</category>
    </item>	
	
	

    <item>
        <title>National Geographic Launches Video-Game Division</title>
	<link>http://tech.yahoo.com/news/nf/20081118/tc_nf/63107</link>
	<description></description>
	<dc:creator>libbypokel</dc:creator>
        <pubDate>Wed, 19 Nov 2008 11:37:28 +0000</pubDate>
        		<category>t561</category>
		<category>video games</category>
		<category>national geographic</category>
    </item>	
	
	

    <item>
        <title>&quot;ItzaBitza&quot; infuses child education with videogame fun (AFP) by  AFP: Yahoo! Tech</title>
	<link>http://tech.yahoo.com/news/afp/20081113/tc_afp/usitinternetchildreneducationvideogamessabi</link>
	<description>A mother frustrated with a lack of fun learning games for her kids has partnered with Microsoft on a new series of games for young learners. Her goals is to &quot;create a computer game for children that bolsters reading skills along with creative expression.&quot;</description>
	<dc:creator>libbypokel</dc:creator>
        <pubDate>Sun, 16 Nov 2008 13:22:55 +0000</pubDate>
        		<category>t561</category>
		<category>early childhood</category>
		<category>video games</category>
		<category>itzabitza</category>
    </item>	
	
	

    <item>
        <title>New Social Network for African American students with STEM interests.</title>
	<link>http://affiliate.kickapps.com/kickapps/service/displayHomePageExperience.kickAction;jsessionid=1C57943B0E5F870C73B7E2F54A25DA69?page=Homepage&amp;as=53161</link>
	<description>Mario Armstrong, NPR Technology Correspondent, National Radio &amp; TV Technology Talk Show Host and Co-Founder of the Urban Video Game Academy has launched a new online community for kids of color interested in the STEM world.</description>
	<dc:creator>melissa</dc:creator>
        <pubDate>Wed, 12 Nov 2008 01:02:48 +0000</pubDate>
        		<category>t561</category>
		<category>stem</category>
		<category>video games</category>
		<category>urban</category>
    </item>	
	
	

    <item>
        <title>Six Games That Have Serious Control Issues - Video Game Feature - Yahoo! Video Games</title>
	<link>http://videogames.yahoo.com/feature/six-games-that-have-serious-control-issues/1259416</link>
	<description>Brief descriptions and links to video games with joystick-free interfaces. Several are probably familiar--Dance Dance Revolution, Wii, Guitar Hero--but a few may be new. Interesting to consider these interfaces with Universal Design categories.</description>
	<dc:creator>libbypokel</dc:creator>
        <pubDate>Tue, 11 Nov 2008 14:45:24 +0000</pubDate>
        		<category>t561</category>
		<category>video games</category>
		<category>interface</category>
    </item>	
	
	

    <item>
        <title>Supercomputing: The Video Game - Bits Blog - NYTimes.com</title>
	<link>http://bits.blogs.nytimes.com/2008/11/07/supercomputing-the-video-game/</link>
	<description>While I can't agree with everything the article says, I think it is interesting 
to note how companies (or in this case, universities) are beginning to cater 
to the ever-evolving interest and abilities of their market (students).</description>
	<dc:creator>khurley</dc:creator>
        <pubDate>Mon, 10 Nov 2008 07:41:09 +0000</pubDate>
        		<category>t561</category>
		<category>video games</category>
    </item>	
	
	

    <item>
        <title>Beyond Pokémon: Nintendo DS Goes To School in Japan.</title>
	<link>http://ezp1.harvard.edu/login?url=http://proquest.umi.com.ezp-prod1.hul.harvard.edu/pqdweb?did=1302486541&amp;sid=1&amp;Fmt=3&amp;clientId=11201&amp;RQT=309&amp;VName=PQD</link>
	<description>An 8th grade teacher in Japan uses an English vocabulary program on the 
Nintendo DS.</description>
	<dc:creator>cherylforman</dc:creator>
        <pubDate>Thu, 06 Nov 2008 04:45:38 +0000</pubDate>
        		<category>t561</category>
		<category>video games</category>
		<category>handhelds</category>
		<category>vocabulary</category>
    </item>	
	
	

    <item>
        <title>Many video 'games' are for personal growth</title>
	<link>http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/11/03/BUQL13QNIM.DTL</link>
	<description>SF Chronicle article on the growing market for so-called 'self-help' games, which focuses on a trend of interactive self-improvement, mainly on the popular Nintendo DS.</description>
	<dc:creator>dmby</dc:creator>
        <pubDate>Tue, 04 Nov 2008 06:17:10 +0000</pubDate>
        		<category>t561</category>
		<category>technology</category>
		<category>video games</category>
		<category>self help</category>
		<category>disruption</category>
		<category>nintendo</category>
		<category>ubisoft</category>
		<category>software</category>
		<category>brain age</category>
    </item>	
	
	

    <item>
        <title>World of Goo (WiiWare) Review</title>
	<link>http://www.wiiware-world.com/reviews/2008/10/world_of_goo</link>
	<description>It's a puzzle game for the Mac, Wii and PC where you build structures that behave differently depending on weather, the properties of the materials used, and the different forces that act on them.  These are the dry topics covered in my (hated) high school physics class, but are presented here in an inituitive and scaffolded way... in a bizarre Tim Burton-esque universe.</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Mon, 03 Nov 2008 07:04:49 +0000</pubDate>
        		<category>software</category>
		<category>bodily-kinesthetic</category>
		<category>video games</category>
		<category>science</category>
		<category>games</category>
		<category>t561</category>
		<category>wii</category>
		<category>pc</category>
		<category>mac</category>
		<category>physics</category>
		<category>goo</category>
    </item>	
	
	

    <item>
        <title>Annals of Technology: The Grammar of Fun: Reporting &amp; Essays: The New Yorker</title>
	<link>http://www.newyorker.com/reporting/2008/11/03/081103fa_fact_bissell?currentPage=1</link>
	<description>Profile of wildly successful game designer/creator Cliff Bleszinski of Epic 
Games.</description>
	<dc:creator>julieerose</dc:creator>
        <pubDate>Wed, 29 Oct 2008 22:31:54 +0000</pubDate>
        		<category>t561</category>
		<category>game design</category>
		<category>video games</category>
		<category>epic games</category>
		<category>bleszinski</category>
		<category>gears of war</category>
    </item>	
	
	

    <item>
        <title>Census confirms the rise in video game industry jobs - NYTimes.com</title>
	<link>http://www.nytimes.com/external/venturebeat/2008/10/28/28venturebeat-census-confirms-the-rise-in-video-game-indus-99699.html</link>
	<description>New game consoles (ex: Wii) and virtual worlds create more jobs in gaming.</description>
	<dc:creator>libbypokel</dc:creator>
        <pubDate>Wed, 29 Oct 2008 07:28:48 +0000</pubDate>
        		<category>t561</category>
		<category>video games</category>
		<category>game design</category>
		<category>careers</category>
    </item>	
	
	

    <item>
        <title>Nintendo game guru expands creative limits</title>
	<link>http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/10/27/BUFM13NPAV.DTL</link>
	<description>Shigeru Miyamoto talks about his career at Nintendo, the creative process related to developing software, and tapping the potential of imagination and non-gamers.</description>
	<dc:creator>dmby</dc:creator>
        <pubDate>Tue, 28 Oct 2008 05:46:49 +0000</pubDate>
        		<category>t561</category>
		<category>technology</category>
		<category>video games</category>
		<category>creativity</category>
		<category>disruption</category>
		<category>nintendo</category>
		<category>design process</category>
    </item>	
	
	

    <item>
        <title>David Perry on videogames | Video on TED.com</title>
	<link>http://www.ted.com/index.php/talks/david_perry_on_videogames.html</link>
	<description>Game designer David Perry says tomorrow's videogames will be more 
than mere fun to the next generation of gamers. They'll be lush, 
complex, emotional experiences -- more involving and meaningful to 
some than real life.</description>
	<dc:creator>cherylforman</dc:creator>
        <pubDate>Tue, 28 Oct 2008 02:20:45 +0000</pubDate>
        		<category>t561</category>
		<category>video games</category>
		<category>gaming</category>
		<category>next generation</category>
    </item>	
	
	

    <item>
        <title>Muxlim Plans Muslim Virtual World | Game | Life from Wired.com</title>
	<link>http://blog.wired.com/games/2008/10/muxlim-plans-mu.html</link>
	<description>Second Life for Muslim gamers.</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Fri, 24 Oct 2008 07:01:54 +0000</pubDate>
        		<category>interactive</category>
		<category>games</category>
		<category>t561</category>
		<category>video games</category>
		<category>social networking</category>
		<category>religion</category>
		<category>pc games</category>
		<category>avatar</category>
		<category>virtual world</category>
		<category>muslim</category>
    </item>	
	
	

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