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    <title>Edtags.org: jenn.m.stevens</title>
    <link>http://www.edtags.org/</link>
    <image><url>http://www.edtags.org/css/EdTags.jpg</url><title>Edtags.org: jenn.m.stevens</title><link>http://www.edtags.org/bookmarks.php/jenn.m.stevens</link></image>
    <description>Recent bookmarks posted to Edtags.org</description>
    <ttl>60</ttl>


    <item>
        <title>Why setting goals can backfire - The Boston Globe</title>
	<link>http://www.boston.com/bostonglobe/ideas/articles/2009/03/15/ready_aim____fail/?page=full</link>
	<description>Looking at the cost of goal setting through the lens of management scholars.</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Thu, 23 Apr 2009 23:52:38 +0000</pubDate>
        		<category>t545</category>
		<category>motivation</category>
		<category>goals</category>
		<category>boston globe</category>
    </item>	
	
	

    <item>
        <title>A Reporter at Large: Brain Gain: Reporting &amp; Essays: The New Yorker</title>
	<link>http://www.newyorker.com/reporting/2009/04/27/090427fa_fact_talbot?currentPage=all</link>
	<description>Discussion of using/abusing neuro-enhancing drugs (such as) Adderall among college students and professionals.</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Wed, 22 Apr 2009 00:07:06 +0000</pubDate>
        		<category>t545</category>
		<category>adderall</category>
		<category>provigil</category>
		<category>ritalin</category>
		<category>neuroscience</category>
		<category>neuroenhancers</category>
		<category>pharmaceutical</category>
		<category>off label</category>
		<category>focus</category>
		<category>adhd</category>
		<category>attention</category>
		<category>new yorker</category>
		<category>concentration</category>
		<category>ethics</category>
		<category>college</category>
		<category>higher education</category>
		<category>competition</category>
		<category>booster</category>
		<category>productivity</category>
    </item>	
	
	

    <item>
        <title>Pathological gaming: address the child, not just the games - Ars Technica</title>
	<link>http://arstechnica.com/gaming/news/2009/04/gaming-pathology.ars</link>
	<description>Video game 'addiction' and troubled children: exploring the relationship.</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Tue, 21 Apr 2009 02:21:27 +0000</pubDate>
        		<category>video games</category>
		<category>games</category>
		<category>t545</category>
		<category>national</category>
		<category>institute</category>
		<category>media</category>
		<category>family</category>
		<category>gambling</category>
		<category>pathological</category>
		<category>gentile</category>
    </item>	
	
	

    <item>
        <title>Futurelab - Resources</title>
	<link>http://www.futurelab.org.uk/resources</link>
	<description>A wonderful collection of research papers,  blogs, videos and other resources from a UK nonprofit interested in new learning technologies.  A great resource for Ed School students looking for research ideas and citations!</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Sun, 15 Mar 2009 22:18:52 +0000</pubDate>
        		<category>online</category>
		<category>video games</category>
		<category>social networking</category>
		<category>t545</category>
		<category>school design</category>
		<category>mobile devices</category>
		<category>innovations</category>
		<category>informal learning</category>
		<category>assessment</category>
    </item>	
	
	

    <item>
        <title>Flux » Articles | Participatory design: is it possible?</title>
	<link>http://flux.futurelab.org.uk/2009/03/12/participatory-design-is-it-possible/</link>
	<description>Interesting article about the pitfalls of participatory design (viewed through the lens of school construction).</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Thu, 12 Mar 2009 22:04:20 +0000</pubDate>
        		<category>t545</category>
		<category>participatory</category>
		<category>design</category>
		<category>ergonomics</category>
		<category>schools</category>
		<category>buildings</category>
    </item>	
	
	

    <item>
        <title>SMaRT Education Initiative - 1 to 1</title>
	<link>http://smart1to1.blogspot.com/</link>
	<description>Great blog on integrating technology into the classroom: he has a very clear view that teachers are the most important part of the equation, and should be treated with respect.</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Sat, 07 Mar 2009 06:43:08 +0000</pubDate>
        		<category>t545</category>
		<category>classroom</category>
		<category>technology</category>
		<category>smart</category>
		<category>services</category>
    </item>	
	
	

    <item>
        <title>‘Tetris’ may help reduce flashbacks to traumatic events - University of Oxford</title>
	<link>http://www.ox.ac.uk/media/news_stories/2009/090701.html</link>
	<description></description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Thu, 26 Feb 2009 22:15:35 +0000</pubDate>
        		<category>video games</category>
		<category>t545</category>
		<category>tetris</category>
		<category>ptsd</category>
		<category>stress</category>
		<category>oxford</category>
		<category>memory</category>
		<category>visual memory</category>
		<category>brain</category>
		<category>flashback</category>
		<category>trauma</category>
		<category>sensory</category>
		<category>working</category>
    </item>	
	
	

    <item>
        <title>PMOG: A Passively Multiplayer Online Game</title>
	<link>http://pmog.com/about</link>
	<description>An interesting twist on a game: this is a Firefox toolbar extension that adds to your web surfing experience by showing you hidden treasure, traps, and links left by fellow players.  Their tagline is &quot;Play the web&quot;... it will be interesting to see if this catches on!</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Wed, 25 Feb 2009 09:57:08 +0000</pubDate>
        		<category>games</category>
		<category>social networking</category>
		<category>t545</category>
		<category>browser</category>
		<category>pmog</category>
		<category>firefox</category>
    </item>	
	
	

    <item>
        <title>NYC game-design inspired school Quest 2 Learn opening fall 2009 - Offworld</title>
	<link>http://www.offworld.com/2009/02/nyc-game-design-inspired-schoo.html</link>
	<description>&quot;New York's Institute of Play has officially announced the foundation of Quest to Learn, a new school for &quot;digital kids&quot; that will be accepting its first 6th grade class this fall, which &quot;uses the underlying design principles of games to create highly immersive, game-like learning experiences for students.&quot; &quot;</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Tue, 17 Feb 2009 20:46:25 +0000</pubDate>
        		<category>games</category>
		<category>t545</category>
		<category>new york</category>
		<category>nyc</category>
		<category>quest to learn</category>
		<category>institute of play</category>
		<category>game design</category>
		<category>rules of play</category>
    </item>	
	
	

    <item>
        <title>Facebook's New Terms Of Service: &quot;We Can Do Anything We Want With Your Content. Forever.&quot;</title>
	<link>http://consumerist.com/5150175/facebooks-new-terms-of-service-we-can-do-anything-we-want-with-your-content-forever</link>
	<description>&quot;Now, anything you upload to Facebook can be used by Facebook in any way they deem fit, forever, no matter what you do later. Want to close your account? Good for you, but Facebook still has the right to do whatever it wants with your old content. They can even sublicense it if they want.&quot;</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Mon, 16 Feb 2009 23:30:46 +0000</pubDate>
        		<category>online</category>
		<category>social networking</category>
		<category>facebook</category>
		<category>t545</category>
		<category>sharing</category>
		<category>photo</category>
		<category>terms of service</category>
		<category>profile</category>
		<category>content</category>
		<category>rights</category>
		<category>privacy</category>
		<category>advertising</category>
    </item>	
	
	

    <item>
        <title>Social Web Blog</title>
	<link>http://googlesocialweb.blogspot.com/</link>
	<description>&quot;We think the web is better when it's social. Currently, you have friends locked up in one or more social networks, social applications that work on only a few sites, and multiple usernames and passwords to remember. It can be better, and we are developing tools to make &quot;any app, any site, any friends&quot; a reality.&quot;</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Wed, 11 Feb 2009 00:14:59 +0000</pubDate>
        		<category>social networking</category>
		<category>t545</category>
		<category>google</category>
		<category>friend connect</category>
		<category>opensocial</category>
		<category>social</category>
		<category>network</category>
    </item>	
	
	

    <item>
        <title>DIY “Eye Mouse” for Disabled People - Neatorama</title>
	<link>http://www.neatorama.com/2009/02/05/diy-eye-mouse-for-disabled-people/</link>
	<description>&quot;Two students from a technical high school in Argentina built a mouse that can be controlled by eye movements, which allows people with total paralysis to use the computer.

Named the &quot;Eye Mouse&quot; this idea is not really new but what makes this case so different is that it is a DIY mouse that almost anyone can build with cheap and easy-to-find components. &quot;</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Fri, 06 Feb 2009 00:47:39 +0000</pubDate>
        		<category>bodily-kinesthetic</category>
		<category>t545</category>
		<category>adaptive</category>
		<category>udl</category>
		<category>special needs</category>
		<category>interface</category>
		<category>design</category>
		<category>paralysis</category>
		<category>mouse</category>
    </item>	
	
	

    <item>
        <title>Players love the game not the gore</title>
	<link>http://www.eurekalert.org/pub_releases/2009-01/uor-plt011209.php</link>
	<description>&quot;Research to be published online January 16 in the Personality and Social Psychology Bulletin shows that, contrary to popular belief, violence does not make video games more enjoyable.&quot;</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Sat, 17 Jan 2009 02:23:54 +0000</pubDate>
        		<category>video games</category>
		<category>games</category>
		<category>aggression</category>
		<category>challenge</category>
		<category>cognitive</category>
		<category>violent</category>
		<category>violence</category>
		<category>motivation</category>
		<category>engagement</category>
    </item>	
	
	

    <item>
        <title>Internet is full of bullies, not pedophiles - Boing Boing</title>
	<link>http://www.boingboing.net/2009/01/13/internet-is-full-of.html</link>
	<description></description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Thu, 15 Jan 2009 01:04:53 +0000</pubDate>
        		<category>t561</category>
		<category>internet</category>
		<category>cyberbullies</category>
		<category>sexual</category>
		<category>predators</category>
		<category>berkman</category>
		<category>bullying</category>
		<category>online</category>
		<category>safety</category>
		<category>child</category>
    </item>	
	
	

    <item>
        <title>ABC News: Friended by Mom and Dad on Facebook</title>
	<link>http://abcnews.go.com/OnCampus/Story?id=6555853&amp;page=1</link>
	<description>Parents on Facebook: close relationship with your kids, or an invasion of privacy?  To be fair, my mom was on Facebook long before I was...</description>
	<dc:creator>jenn.m.stevens</dc:creator>
        <pubDate>Wed, 07 Jan 2009 07:15:58 +0000</pubDate>
        		<category>social networking</category>
		<category>t561</category>
		<category>facebook</category>
		<category>online</category>
		<category>social media</category>
		<category>social</category>
		<category>web 2.0</category>
    </item>	
	
	

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