-
1voteSF Chronicle article on the growing market for so-called 'self-help' games, which focuses on a trend of interactive self-improvement, mainly on the popular Nintendo DS.
-
1voteShigeru Miyamoto talks about his career at Nintendo, the creative process related to developing software, and tapping the potential of imagination and non-gamers.
-
1voteThis article is written by a student at High Tech High, a technology school in San Diego which aims to make technology a productive force for learning. The whole website is strongly student-centric, and they are keen to show examples of how they socialise and learn without always relying on technology. Is this the way forward?
-
1voteIs technology stealing our collective soul?
-
1voteAugmented and Virtual realities' immense potential in the field of medicine (surgery) for pedagogical and practicing purposes
FirstPrevious...1...NextLast
discuss this
email this