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  1. Added Dec 09, 2008 by jinsilmock
    School modernization, broadband access are keys to Obama's plan to provide 2.5 million jobs
  2. Added Nov 28, 2008 by fsheahan and 1 other
    "The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players." Newest project is "Caduceus, an online puzzle-adventure game for tweens."
  3. Added Nov 14, 2008 by aseldow
    Sugar reinvents how computers can be used for education. Sugar provides a simple yet powerful means of engaging young children in the world of learning that is opened up by computing and the Internet. Sugar promotes sharing, collaborative learning, and reflection. Through Sugar?s clarity of design, children and their teachers use computation on their own terms; they are free to reshape, reinvent, and reapply both software and content into powerful learning activities. Sugar is a community project; it is based on GNU/Linux, a free and open- source operating system.
  4. Added Nov 12, 2008 by jinsilmock and 1 other
    A number of recent reports have focused on the shortcomings of schools in adopting technology and encouraging its use for educational purposes among students. Nevertheless, according to a new report, large numbers of schools are, in some ways, taking technology to heart, integrating it into classroom activities and encouraging its use outside of school.
  5. Added Nov 11, 2008 by aseldow
    This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials, wherever and however it occurs: in K–12 education, in higher education, in nonprofit organizations that offer programs for children and youth, and in adult education.
  6. Added Nov 11, 2008 by aseldow and 1 other
    SchoolForge's mission is to unify independent organizations that advocate, use, and develop open resources for education. We advocate the use of open texts and lessons, open curricula, free software and open source in education
  7. Added Sep 24, 2008 by aseldow
    Opening Up Education: The Collective Advancement of Education through Open Technology, Open Content, and Open Knowledge
  8. Added Aug 03, 2007 by katiebda and 2 others
    Examples of education wikis!
  9. Added Apr 18, 2007 by ialja and 2 others
    The latest addition to the EDUCAUSE briefing documents about new technologies for educators is finally about RSS.
  10. Added Mar 22, 2007 by aseldow and 2 others
    A great descriptive article on podcasting with an ed flavor...
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