109 Middle Schools in New York are trying out Dimension M, a video game that tests students in algebra.
Some game designers are using video games to encourage reading. Players read a book to answer questions that are a key component of the video game.
This article describes virtual manipulatives and how they can be helpful in learning abstract math concepts. Virtual manipulatives are different from pictures and computer models because of their interactive attributes and manipulability.
New federal research center authorized, but does not yet have an appropriation
Welcome to Classroom20.com, the social network for those interested in Web 2.0 and collaborative technologies in education.
Yet as a new school year begins, the time may have come to reconsider how large a role technology can play in changing education. There are promising examples, both in the United States and abroad, and they share some characteristics. The ratio of computers to pupils is one to one. Technology isn’t off in a computer lab. Computing is an integral tool in all disciplines, always at the ready.
This EDUCAUSE paper discusses the educational uses of the Wii video game system.
Education advisors for presumptive presidential nominees John McCain (R) and Barack Obama (D) outlined the candidates' stances on key issues June 6, with both emphasizing a larger role for technology in schools.
Portfolio of film music created by Ted Smoker. He composed soundtracks for existing television commercials.
eLearning Papers is a digital publication created as part of the elearningeuropa.info portal. The portal is an initiative of the European Commission to promote the use of multimedia technologies and Internet at the service of education and training.