Now, Richfield schools allow cell phones, you just can't use them during class. Johnson said that gives students a chance to show responsibility.
This is part two of a multipart series showcasing the serious games projects associated with the MIT Comparative Media Studies Program. Today, we focus on the work which Eric Klopfer and colleagues have done through the MIT Teachers Education Program using handheld games.
Clicker, new teaching technology entering classrooms
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Apple's iPhone made quite a splash when it debuted earlier this summer--and educators, too, are intrigued by the device. As new applications emerge that can run on the iPhone, some of which specifically target education, schools are considering whether the iPhone can be an effective classroom tool.
While appropriate as an initial focus, it is time that the educational community move beyond an emphasis on 1:1 computing (each child having his/her own personal computer) to a vision of a handheld-centric classroom, where each child not only has his/her own personal, handheld computer, but also has access to networked PCs, probeware, digital cameras, etc. Such a classroom digital infrastructure, we argue, uniquely supports project-based learning, where children can engage in multi-week, multi-media, multi-subject, collaborative efforts. With the rapid emergence of low-cost handheld devices, the realization of this vision--and its associated educational affordances-- is literally possible tomorrow in our children's classrooms. Thus, it is imperative that the educational community engages in extended conversations, now, about the range of teaching and learning opportunities that the handheld-centric classroom makes possible. Our article is a contribution to that discussion.
Wireless Generation's handheld devices prove useful in New Mexico schools
( ISSN: 0361-1434 )Based on an interpretive case study in a large petrochemical company, this paper provides evidence for a theoretical framework based on the relationship of abstract and personal trust to the effectiveness of long-term virtual teams. This theory of virtual teams states that, when all other enabling factors for trust and effective virtual team working are conducive...