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  1. Added Mar 15, 2007 by katiebda and 1 other
    Males stand further away when talking to other males in the virtual world of Second Life and are less likely to keep eye contact, according to a study that shows at least one aspect of human behavior carries over into the virtual realm. The results indciate that interaction in virtual environments are governed by the same social norms as social interactions in the physical world.
  2. Added Mar 15, 2007 by trustteam and 1 other
    This blog post provides links to Henry's "best of" posts about intellectual property, participatory culture, education, the moral panic, Wikipedia, YouTube, and Second Life.
  3. Added Mar 12, 2007 by trustteam and 1 other
    The Valentine's Day breakup of two North Carolina college students that featured singers, hundreds of spectators and a profanity-laced tirade was a hoax after all.Ryan Burke confessed Monday that the confrontation, which became an instant hit on YouTube.com, was all a stunt to show the power of Internet communities and the amount of money that companies make from them. The pair weren't even dating.
  4. Added Mar 12, 2007 by trustteam and 1 other
    This article is filled with stories of people cheating reputation rating systems to earn trust. It also describes Paul Resnick's research on the role of online rating systems in building trust. Resnick seems to argue for a structural approach to curbing the cheating - create powerful algorithms to force people to be trustworthy.
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