This article talks about transforming teaching and learning through technology.
This website contains a lot of teaching and learning resources(using technology tools) under the math tools section, targeted at different grade level and topics. Resources include sketchpad activities, java applets, etc. The website also contains articles on maths education.
A "best practice" guide from the Institute of Education Sciences. Includes evidence-based strategies for organizing instruction and students' studying of material to facilitate learning and remembering, and for helping students use what they have learned in new situations.
Web 2.0 T
By Bryan Alexander
Bryan Alexander is Director for Research at the National Institute for Technology and Liberal Education
(NITLE).
So, as promised in an earlier post, here's a crash course on some of our favorite learning techniques gleaned from cognitive science, learning theory, neuroscience, psychology, and entertainment (including game design). Much of it is based around courses I designed and taught at UCLA Extension's New Media/Entertainment Studies department. This is the long version, and my next post will be just the bullet points with the pictures--as a kind of quick visual summary.
Research shows that the difference between what is taught and what is learned is often greater than most instructors realize. Lillian McDermott from the University of Washington discusses current and future trends in math and science education.
Interactive Web 2.0 technologies may help improve teaching and learning, as well as staff productivity.