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  1. Added Dec 05, 2007 by schwangr and 1 other
    Advice to Students: Over the years, I have collected some information that I hope will help students, particularly beginning math students, to improve their study and learning habits. An important part of what you learn at college is how to learn, so that you can carry that on for the rest of your life. Find out what works for you and what doesn't.
  2. Added Dec 04, 2007 by sarabel and 2 others
    There's a lot of stuff in here. Join our community! You can get a nice tour in the Getting Started section and also by viewing Navigating Math Tools by Bethany Hudnutt.
  3. Added Dec 03, 2007 by aseldow and 1 other
    Using only elementary geometry, determine angle x. Provide a step-by-step proof. You may only use elementary geometry, such as the fact that the angles of a triangle add up to 180 degrees and the basic congruent triangle rules (side-angle-side, etc.). You may not use more advanced trigonomery, such as the law of sines, the law of cosines, etc. There is a review of elementary geometry below.
  4. Added Nov 12, 2007 by kellyleahy and 1 other
    my goal with this blog is to explore some of the assumptions underlying "popular" visualization design and reception, in the hopes of uncovering some practical, unifying principles that could be applied to future design. Or, at the very least, draw attention to some of the existing design issues in the hopes that awareness and discussion of them will result in more informed design.
  5. Added Nov 10, 2007 by aseldow
    Use SAGE for studying a huge range of mathematics, including algebra, calculus, elementary to very advanced number theory, cryptography, numerical computation, commutative algebra, group theory, combinatorics, graph theory, and exact linear algebra.
  6. Added Oct 23, 2007 by schwangr
    "Great links to Great Science Resources. For students, parents, teachers, scientists, engineers and mathematicians. More than 14,000 Science Resources sorted by Category, Subcategory, and Grade Level"
  7. Added Oct 08, 2007 by digizen and 1 other
    These are some educational java applets written by Paul Falstad to help visualize various concepts in math, physics, and engineering. You should be able to view them with any Java-capable browser.
  8. Added Oct 08, 2007 by aseldow and 1 other
    The Adventures of Jasper Woodbury consists of 12 videodisc-based adventures (plus video based analogs, extensions and teaching tips) that focus on mathematical problem finding and problem solving. Each adventure is designed from the perspective of the standards recommended by the National Council of Teachers of Mathematics (NCTM). In particular, each adventure provides multiple opportunities for problem solving, reasoning, communication and making connections to other areas such as science, social studies, literature and history (NCTM, 1989; 1991)
  9. Added Jul 09, 2007 by brasst and 3 others
    Absurd Math is an interactive mathematical problem solving game series. The player proceeds on missions in a strange world where the ultimate power consists of mathematical skill and knowledge. Many of the pages have hidden clues and areas. Anytime a player needs help, they may email our staff for assistance. We try to respond within two days. Teachers and parents, email us for answer keys.
  10. Added Jul 09, 2007 by uma
    "An American Imperative" addresses the critical shortage of high quality mathematics and science teachers, the lack of which threatens the strength, innovation, and productivity of America's economy. The report proposes a comprehensive action plan to elevate the status of the teaching profession and focuses on transforming three key components that contribute to a robust, world-class teaching workforce: recruitment, retention, and renewal.
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