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  1. Added Aug 14, 2007 by trustteam
    But as games have grown in complexity, so has cheating. Massive online games such as EverQuest and Final Fantasy involve thousands of strangers playing simultaneously, striving to obtain virtual assets that have real-world value (by some estimates several billion dollars' worth). Cheating in these games can be at once harder to identify and more troubling.
  2. Added Aug 14, 2007 by trustteam
    A group of Los Angeles high school students recently created a version of Pacman that is based on people that they have interacted with in their Pico-Union and Koreatown neighborhoods. (See the games here). This fact alone - that is, their choice of characters - suggests that the games will be quite different than any games these kids have ever played.
  3. Added Aug 07, 2007 by trustteam
    Dear Cary, About a year ago I found out that five of the people on my campus, including my freshman roommate and a bunch of people I thought were my friends, had been laughing at me behind my back on Facebook -- which I'd never used -- for months. I found this out when I broke up with my first boyfriend. (He told me under pressure.) Shortly thereafter, I realized that everyone else I'd been friends with at school were his friends, and they stayed his friends. I graduated early, thank God, but it did nothing for me in the end. Some latent psychological issues surfaced right then, and I became every bit that awkward, narrow-minded, ugly and damaged beast they had all seen from the beginning.
  4. Added Jul 24, 2007 by trustteam
    via BoingBOIng: Last month's Wired had an excellent article on Luis von Ahn, inventor of the CAPTCHA, who has devoted himself to designing games that get people to do useful work. These are the digital cousins of the African merry-go-rounds that dig wells: projects that get people to have fun while adding metadata to photos, train an AI, decipher scanned books, and spot bomb-components on airport
  5. Added Jul 02, 2007 by trustteam
    Interviews with youth Wikipedia administrators. Interesting perspectives on authorship and participation.
  6. Added Jun 29, 2007 by trustteam
    Linden Lab is pressured from all sides. They are being sued (along with ten Internet Service Providers) by French parent-teacher group Familles de France. Their Terms of Service have been found to be legally unenforceable by Judge Eduardo Robreno. German TV News Magazine Report Mainz has raised a scandal about Second Life and child pornography.
  7. Added Jun 29, 2007 by trustteam
    High school students Nick Anderson and Ana Slavin of Gill, Mass., knew they could raise some money at their school to help the people of Darfur. But they knew they could raise a lot more by enlisting the help of high school students all over the country.
  8. Added Jun 18, 2007 by trustteam and 1 other
    Article discusses China's gold farms, where workers play online games 12 hr/day to accumulate virtual goods that companies can sell to Western players. In the eyes of many gamers real-money trading (RMT) is essentially a form of cheating. Economist Castronova showed that the classic economic distinction between play and production has melted away. Play has begun to do real work.
  9. Added Jun 08, 2007 by trustteam
    Female high school athlete's picture goes viral online and, upsetting the student and her family.
  10. Added Jun 08, 2007 by trustteam
    Live gaming chat is becoming increasingly abusive and crass.
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