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  1. Added Aug 02, 2007 by aseldow
    Under-contribution is a problem for many online communities. Social psychology theories of social loafing and goal-setting can lead to mid-level design goals to address this problem. We tested design principles derived from these theories in four field experiments involving members of an online movie recommender community. In each of the experiments participated were given different explanations for the value of their contributions. As predicted by theory, individuals contributed when they were reminded of their uniqueness and when they were given specific and challenging goals. However, other predictions were disconfirmed. For example, in one experiment, participants given group goals contributed more than those given individual goals. The article ends with suggestions and challenges for mining design implications from social science theories.
  2. Added Jul 24, 2007 by aseldow
    In the past, many computer journalists have tried to explain advanced concepts such as object-oriented programming by comparing the activity to building applications by connecting smaller components in the same way a child assembles LEGO bricks. While early object-oriented programming environments such as Smalltalk were originally intended for children, the reality of programming never quite lived up to the simplicity of the LEGO model. That has all changed now with Scratch, a project developed by Mitchel Resnick and his associates at MIT's Lifelong Kindergarten research group.
  3. Added Feb 20, 2007 by msudra and 1 other
    Children are the future. If we hope to solve the world's major problems -- achieving world peace, healthy lives, economic development, and global sustainability -- we must provide richer learning opportunities for the world's children. An educated and creative population is, without a doubt, the best path to global health, wealth, and peace.
  4. Added Nov 17, 2006 by katiebda
    We believe that it is critically important for all children, from all backgrounds, to grow up knowing how to design, create, and express themselves. We are inspired by the ways children learn in kindergarten: when they create pictures with finger paint, they learn how colors mix together; when they create castles with wooden blocks, they learn about structures and stability. We want to extend this kindergarten style of learning, so that learners of all ages continue to learn through a process of designing, creating, experimenting, and exploring.
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