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  1. Added Jul 21, 2007 by aseldow and 1 other
    Captivated by the promotional possibilities and the potential for providing services in Second Life's cyberscape of some 8 million digital people, Boston's technological gurus are laying plans to reconstruct parts of the city online. They hope the Second Life city will eventually include features such as the Hatch Shell, where online concerts could take place, and an online subway that would trans
  2. Added Apr 12, 2007 by ialja
    An interesting article about classes in Teen Second Life (with kids between the age of 13 and 17).
  3. Added Apr 04, 2007 by ialja and 5 others
    Second Life provides an opportunity to use simulation in a safe environment to enhance experiential learning, allowing individuals to practice skills, try new ideas, and learn from their mistakes.
  4. Added Apr 04, 2007 by fceblog and 1 other
  5. Added Apr 04, 2007 by fceblog
    By Vance Stevens Petroleum Institute, Abu Dhabi, UAE
  6. Added Apr 04, 2007 by fceblog
  7. Added Apr 04, 2007 by brasst and 3 others
  8. Added Mar 23, 2007 by ialja
    An article about the usage of virtual worlds as a learning tool.
  9. Added Nov 05, 2006 by t502_TFs and 1 other
    SLoodle is a project to integrate the VLE platform Moodle with the 3D world of Second Life. Imagine a Moodle course that, if you wanted, could turn into a proper 3D interactive classroom with all your Moodle resources available to your students in the virtual world.
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