It appears that today's social networking sites lack a true business model. Giants like Facebook will most likely continue to thrive, but smaller tools may soon start to fade out of the market.
many medical students seem unaware of or unconcerned with the possible ramifications of sharing personal information in publicly-available online profiles even though such information could impact their professional lives.
First-year student Chris Avenir is fighting charges of academic misconduct for helping run an online chemistry study group via Facebook last term, where 146 classmates swapped tips on homework questions that counted for 10 per cent of their mark.
The computer engineering student has been charged with one count of academic misconduct for helping run the group – called Dungeons/Mastering Chemistry Solutions after the popular Ryerson basement study room engineering students dub The Dungeon – and another 146 counts, one for each classmate who used the site.
Can Facebook, known as a place for socializing, become part of the research process as well?
Teenage girls are more likely than boys to have engaged in creating most kinds of online content, according to a new report by the Pew Internet & American Life Project.
To study how personal tastes, habits and values affect the formation of
social relationships (and how social relationships affect tastes, habits
and values), a team of researchers from Harvard and the University of
California, Los Angeles, are monitoring the Facebook profiles of an
entire class of students at one college.
The effort to make Facebook more useful for education has gotten a small boost. Inigral, a company behind a Facebook application called Courses, has raised slightly more than half a million in a round led by The Founders Fund, according to VentureWire.
Courses lets you find others in your college classes, then share notes with them, start a forum discussion, do a video chat and more. You can als
Social networking and forging professional networks.
You don't wrap these presents in a box. You can't wear them, play with them or show them off, at least not in the real world. Even so, virtual gifts -- computer-generated items given and displayed online -- are quickly becoming must-haves. And increasingly, people are willing to pay cold, hard, real-life cash to purchase them for friends, family and co-workers.