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  1. Added Oct 08, 2008 by dmby
    Exactly as described above! Kids and adults can play this colorful flash-based game.
  2. Added Oct 05, 2008 by janellecolosi
    This page provides information about the problems of integrating technology in the classroom and offers solutions on how to implement successfully.
  3. Added Oct 03, 2008 by amaechi
    The pervasive nature of the internet, and the new forms of engagement that it encourages are fundamentally changing the way we interact with information, think, learn, and grow
  4. Added Oct 03, 2008 by amaechi
    Is technology stealing our collective soul?
  5. Added Oct 03, 2008 by amaechi
    Augmented and Virtual realities' immense potential in the field of medicine (surgery) for pedagogical and practicing purposes
  6. Added Sep 28, 2008 by janellecolosi
    "A recent report by the National School Boards Association in Alexandria, Va., says a lack of progress in integrating technology into the nation's public schools puts most students at risk of remaining technologically backward while a privileged few gain from high-technology education. "
  7. Added Sep 24, 2008 by shilpa.patwardhan
    A good resource for educators.
  8. Added Sep 22, 2008 by dmby
    New medium called slotMusic is similar to microSD cards and compatible with thousands of cell phones, computers, etc already on the market. Could this be another example of entertainment industry innovation that could be adapted for educational uses?
  9. Added Sep 22, 2008 by meghan.mulhern
    A look at the rise of education technology spending, and what is being used for.
  10. Added Sep 20, 2008 by dmby
    Short description of the FreePlay Foundation, which brings sustainable technologies (such as solar powered radios) to impoverished communities.
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