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  1. Added Dec 05, 2008 by cac400
    An article on how psychology should guide our design of computer interfaces, with a special focus on the work of Psychologist Christof van Nimwegen. Article is a bit naive but a quick read.
  2. Added Nov 06, 2007 by aseldow and 1 other
    I have found that, if I do not answer these questions prior to creating a deliverable, my churn rate increases and deadlines slip. When attempting to answer the third question, I use a framework I discovered early in my career: The Five Competencies of User Experience Design. This framework comprises the competencies a UX professional or team requires. The following sections describe...
  3. Added Oct 29, 2007 by digizen and 1 other
    This book answers two questions. The first question is "Why should I make my web site more accessible?" If you do not have a web site, this book is not for you. The second question is "How can I make my web site more accessible?" If you are not convinced by the first answer, you will not be interested in the second.
  4. Added Sep 01, 2007 by longpd
    Sakai UI UX guidelines and process descriptions for developing heurisics for accessibiilty.
  5. Added Sep 01, 2007 by longpd
    Community source UI project based on Ajax.
  6. Added May 31, 2007 by aseldow
    Microsoft's new virtual reality table--reacts to the touch.
  7. Added Apr 13, 2007 by aseldow
    A bunch of usability tips for web design.
  8. Added Apr 11, 2007 by aseldow
    Breadcrumbs use a single line of text to show a page's location in the site hierarchy. While secondary, this navigation technique is increasingly beneficial to users.
  9. Added Apr 10, 2007 by aseldow
    Keep these in mind when designing a website!
    tags: , , ,
  10. Added Feb 20, 2007 by msudra
    These guidelines are targeted primarily at developers who are building tools for the OLPC laptop. They provide an in-depth view of the various features of Sugar, the laptop user interface, and focus closely on the parts of the UI that pertain directly to software development and the ways in which applications, presented as "activities," interact with the operating system.
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