Sort by:
  1. Added Nov 21, 2008 by cherylforman
    New MacArthur report on teens and new media. There's a two page summary of the findings of the three year research project into kids' informal learning with digital media, a white paper, and the complete text of the forthcoming book, Hanging Out, Messing Around, Geeking Out: Living and Learning with New Media.
  2. Added Nov 20, 2008 by dmby
    NatGeo is developing a line of games for PCs, consoles, and handhelds that will feature socially and environmentally conscious themes.
  3. Added Nov 19, 2008 by libbypokel
  4. Added Nov 16, 2008 by libbypokel
    A mother frustrated with a lack of fun learning games for her kids has partnered with Microsoft on a new series of games for young learners. Her goals is to "create a computer game for children that bolsters reading skills along with creative expression."
  5. Added Nov 11, 2008 by melissa
    Mario Armstrong, NPR Technology Correspondent, National Radio & TV Technology Talk Show Host and Co-Founder of the Urban Video Game Academy has launched a new online community for kids of color interested in the STEM world.
  6. Added Nov 11, 2008 by libbypokel
    Brief descriptions and links to video games with joystick-free interfaces. Several are probably familiar--Dance Dance Revolution, Wii, Guitar Hero--but a few may be new. Interesting to consider these interfaces with Universal Design categories.
  7. Added Nov 10, 2008 by khurley
    While I can't agree with everything the article says, I think it is interesting to note how companies (or in this case, universities) are beginning to cater to the ever-evolving interest and abilities of their market (students).
  8. Added Nov 05, 2008 by cherylforman
    An 8th grade teacher in Japan uses an English vocabulary program on the Nintendo DS.
  9. Added Nov 03, 2008 by dmby
    SF Chronicle article on the growing market for so-called 'self-help' games, which focuses on a trend of interactive self-improvement, mainly on the popular Nintendo DS.
  10. Added Nov 03, 2008 by jenn.m.stevens
    It's a puzzle game for the Mac, Wii and PC where you build structures that behave differently depending on weather, the properties of the materials used, and the different forces that act on them. These are the dry topics covered in my (hated) high school physics class, but are presented here in an inituitive and scaffolded way... in a bizarre Tim Burton-esque universe.
FirstPrevious...1234...NextLast